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1/20/99
Welcome to "Torment", Black Isle's latest Role-Playing effort. "Torment" is a game based on TSR's "Planescape" universe, which in turn is based on the "Advanced Dungeons & Dragons" system. Unlike other AD&D worlds, the "Planescape" universe offers unique possibilities which have made it very attractive for us to convert it into a computer game.

We started this project over a year ago and have been working ever since making this game a captivating and involving gaming experience. Instead of simply creating yet another epic and heroic fantasy game, we wanted something that made the player the central focus. We decided to create a game where it wasn't so important how many different swords you had or how many riches you plundered. In order to achieve that, we created a backdrop story in which the player character is strangely resurrected from the dead, without knowledge about his previous life. While at first it might seem like a trivial amnesia story, "Torment" goes much farther, as you soon discover that you are immortal. Every time you take enough damage that would otherwise kill a human being, you find yourself comatose for a while and then miraculously resurrected. Unlike other role-playing games, death is not the be-all-end-all experience, it is a design element that will actually progress the story. If you have seen too many death-screens already in your role-playing gaming, "Torment" is for you.

I would like to invite you to take a journey with us, and explore the fascinating world of "Planescape" that breaks with conventions and defies physical laws. I would like to invite you to meet the strangest creatures you have ever seen, and I would like to invite you to become a part of the "Planescape" universe through this website. We will gradually expand this site to become a huge "online happening" and eventually offer you a virtual "Planescape" universe. Once the website is complete, you will be able to experience "Planescape" in a singular way and I am sure that you, too, will be mesmerized by the beauty, the depth and the intellectuality of the "Planescape" setting.

It will help set the mood for what is yet to come: the biggest adventure of them all... with you as the main character... "Torment"!

Ganz besonders begrüssen möchte ich an dieser Stelle all unsere deutschsprachigen Freunde. Nach dem ,Schwarzen Auge" war es für mich endlich Zeit etwas anderes zu machen, mich in neuen Welten zu bewegen und neue Ideen zu verwirklichen. "Planescape" war die ideale Ausgangsposition für ein Spiel das mir die Freiheit gab, die mir "Das Schwarze Auge" nie bot. Noch ist das Spiel nicht fertig und wir arbeiten mit Hochdruck daran, aber diese Website sollte Euch einen Vorgeschmack auf das geben was wir hier für Euch vorbereiten. "Torment" ist ein Spiel das durch seine Spieltiefe jedes Rollenspielerherz höher schlagen lassen sollte, aber auch durch seine interessante und manchmal surreale Welt für endlose Nächte am Computer sorgen sollte.

For now, explore this site and make sure to check back often, as we will gradually add features to keep you all up-to-date and on top of the development of this exciting new product.

Guido Henkel
Project Director

Planescape: Torment & Design: © 1998 Interplay Productions. All Rights Reserved. © 1998 TSR, Inc. All Rights Reserved. Planescape, the Planescape logo, Advanced Dungeons & Dragons, Torment, the AD&D logo, and the TSR logo are trademarks of TSR, Inc. and are used by Interplay under license. TSR, Inc. is a subsidiary of Wizards of the Coast, Inc. Interplay, the Interplay logo, Black Isle Studios and the Black Isle Studios logo are trademarks of Interplay Productions. Exclusively licensed and distributed by Interplay Productions. All other trademarks and copyrights are property of their respective owners.